Beta is close, and soon you’ll be able to play using the Soku Lobby.
Archive for the ‘Project’ Category
Soku Lobby – Part 10
November 8th, 2010
dotMaiku What?! The server is down? Yes, I know, and this is why. Also, more soku problems and lock-ups. Oh, how I hate you…
Soku Lobby – Part 9
November 1st, 2010
dotMaiku There are so many problems with soku’s netcode that I have to fix. I present my solution, which reduces delay up to 50%.
Soku Lobby – Part 8
October 27th, 2010
dotMaiku Server protocol v4 is implemented. Basic netcode implemented. The client is nearly done! Yay! Also in this post is a list of features, and usernames being deleted. If you haven’t used the client in a while, you might want to check this list.
Soku Lobby – Part 7
October 16th, 2010
dotMaiku An update on the Soku Lobby. Netcode is being developed, but it’s just a simple relay.
Soku Lobby – Fun with Palettes
October 8th, 2010
dotMaiku Messing around with packet data reveals new hidden palettes in Soku!
Soku Lobby – Part 6
October 3rd, 2010
dotMaiku Core modules for the Soku Lobby are nearly finished, and it will be ready soon!
Touhou 12.3 Lobby – Part 5
August 28th, 2010
dotMaiku Thanks to the testers! The GUI is well underway, but other parts are still unfinished.
Touhou 12.3 Server – Part 4
August 18th, 2010
dotMaiku Changing how the server will operate, and boosting abilities.
Touhou 12.3 Server – Part 3
August 8th, 2010
dotMaiku Quick update about the server. Fully sync’d games and some news.



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